| Notes |
Odds and ends in rooms that the player that fall under the 'less likely to know' category.
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| Commands |
Parser commands that are less likely to known of.
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| Bugs and Glitches |
This refers to elements, exploits and other less than standard ways to cause problems in the game that can result in variables looping around, graphics issues, problems with scripts not working the way they are supposed to, the list goes on.These can be used for speedruns and minimum score runs to help achieve their objectives without resorting to any debug methods.
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| Oversight |
Sections that were not thoroughly updated after certain conditions were met, like describing an NPC that is no longer on the screen, for instance.
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| Odd Coding |
This refers to code in the game, which while genuine and does not cause any real problems within the game, this would still be described as 'odd', given they perform actions that may deviate from normal expectations.
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| Leftover Bits |
Leftover code that was never used or was implemented in a way that (may) require entering debug to get it working, assuming it works at all.
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| For Fun |
This involves changing stuff around in debug to create unique situations that can cause glitches, locks up, crashes, etc.
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