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Pestulon (SQ3)


Pestulon

"What a peaceful planet for a software company" you think to yourself. What a shame it had to be ScumSoft. You are surrounded by what can only be described as tree-like growths towering high above you. The turf has a mossy texture. The trees are strangely twisted.

Room ID#(s): 80, 81, 85, 86, 90 - 96, 121
Bugs & Glitches: Yes
Odd Coding: Yes
Leftover Bits: Yes
For Fun: Yes

If you're not going to finish this off, please be on your way!

This section is still a work in progress. Please be patient and someone will get around to filling this out.

Pestulon is a location in Space Quest III. It is Roger's final destination in the game.

After shutting down the shield to Pestulon from the planet Ortega, Roger makes his way to Pestulon in an effort to rescue the Two Guys from Andromeda from the clutches of Scumsoft.

In Versions 1.018 and 1.052, typing in 'get life' will give Roger the janitor disguise, vaporizer, keycard and Elmo photocopy, allowing the player to bypass the entirety of the office rooms.

On the screen where Roger lands (Room 80), the guns on the Aluminum Mallard are missing.

Unique Pages



Bugs and Glitches


i
Oh, hi there! Going this way?

I'm Trying to use the Copier!

Credit: Gage Holston


1.0P

1.0U/V

1.018

1.052
Yes Yes ? ? ? ? ?

If the player attempts to make a copy of the picture while the Scumsoft employee is on the way, when he calls for Security, Roger will appear in front of the message.

i
Hey, do you mind?!

Nerds Get Stuck

Credit: Gage Holston


1.0P

1.0U/V

1.018

1.052
Yes Yes ? ? ? ? ?

If the player moves Roger into the zone where the Scumsoft office employee arrives (with the picture), returns to wall, replaces the picture, then gets in the way, the office employee will get stuck in front of Roger and be unable to move until Roger gets out of the way.

If the player tries to do this with the picture in inventory, he will immediately call for security.

i
Roger leaping across the galaxy, one copier at a time.
i
...Was that supposed to happen?

The Copier Makes a Great Springboard!

Credit: PickledDog
Additional Research: Gage Holston, Kuro-chan


1.0P

1.0U/V

1.018

1.052
? Yes ? ? ? ? ?

Normally, the player would face forward while making a copy. However, if the player is facing right / diagonal-right, the player will clip through the copier twice, resulting in the player going through the wall, removing the need to return the picture.

  • Attempting the return / remove the picture again will result in Roger being relocated to the far side of the room when this happens (And the picture fails to show up on the wall, but it will return if you leave and come back). Even if Roger takes the picture again, the nerd will not be sent to check on Roger. The script where the fink catches Roger with the picture when walking right will no longer work either. Trying to use the copier in this state will also lock up the game.

    • This occurs due to the way the initialization of these elements are handled. The data for the photo, nerd, and copy beam animation are only set up IF the photo is owned by the room, i.e hanging on the wall. Since it is not, the behavior for these functions become glitched.

i
Roger keeps tells us that is NOT a bald spot.
Oh, it's just a stupid piece of plant on his head. Silly Roger.

Mixed Up Priorities

Credit: Kuro-chan


1.0P

1.0U/V

1.018

1.052
Yes ? ? ? ? ? ?

There is a white dot in the upper right corner of the priority layer. A tiny dot on Roger will not draw due to this, making it look like a piece of the plant/tree is on his head.

i
I told you! He's not ready to touch grass!
i
Hull Breach! Hull Brea--- Oh, it's just Roger.

NO! I am NOT Getting Off!

Credit: Kuro-chan


1.0P

1.0U/V

1.018

1.052
Yes ? ? ? ? ? ?

If the player interrupts the automated process of climbing down the ramp and stays on it, 2 bugs will happen:

  • The player will be unable to walk back into the ship, due to not crossing the ramp threshold.
  • A small portion of Roger's head can be seen through the ship. This is due to a couple bad priority pixels and can only be seen while Roger refuses to disembark.

i
Out of one corner...
i
...through another...
i
...and out one more!

Scumsoft Wall Clips

Credit: Gage Holston


1.0P

1.0U/V

1.018

1.052
? Yes ? ? ? ? ?

There's a few different spots in Scumsoft where the player can use the vaporizer to have Roger clip through walls when in precise positions. This works due Roger's hitbox expanding when using the vaporizer against the wall while facing right or left, causing the game to push him out. Potentially could be used to cut short trips throughout Scumsoft, especially towards Elmo's office.

i
Not so tough now, huh?!

Droid Lock

Credit: Gage Holston


1.0P

1.0U/V

1.018

1.052
? Yes No ? ? ? ?

Trigger the security droid in the room with Elmo's photo. Quickly make your way over to the bottom-right, while hugging the wall. Once on the next screen, don't move and just wait for the droid to hit you. Roger's hitbox gets bigger when in the zapped animation and it ends up pushing him just over the left screen edge. He'll be sent back to the copier room, but his view will be locked downwards and typing will be disabled.

  • For some reason, moving back and forth between screens in this state can cause the security droid to move slower than it's supposed to. The player can easily outrun the droid and even make it all the way to the balcony behind Elmo's office.

  • There is no way to escape the droid still. The player cannot exit to the hall while wearing the coveralls and it cannot be despawned by going to the balcony.

i
It's the hip new thing all the janitors are doing.

Walk Like a Vaporizer

Credit: Gage Holston


1.0P

1.0U/V

1.018

1.052
? Yes No ? ? ? ?

While right up against a screen edge, enter 'vaporize' just before Roger hits said edge. If done correctly, it will interrupt the vaporizing script and leave Roger in his view when using the gun.

i
Roger will never escape Pestulon, now...

You Did Not Want to Finish This, Right?!

Credit: Kuro-chan


1.0P

1.0U/V

1.018

1.052
Yes Yes ? ? ? ? ?

An interruption during the escape scene (including saving the game) will result in the scene failing to load the next screen (ship's interior). Restoring a game from this point also has the same effect.
  • If the ship's sound does not play, that is a good indicator the player is stuck.

Odd Coding


i
A little too close, right...?

Just in Time

Credit: Gage Holston


1.0P

1.0U/V

1.018

1.052
Yes Yes ? ? ? ? ?

Roger can time it so that he puts the picture back on the wall, even though the Scumsoft office employee can see as plain as day he was handling the picture.

i
Gives "Quick Change" a new meaning.

Scumsoft Balcony

Credit: Kuro-chan


1.0P

1.0U/V

1.018

1.052
Yes Yes Yes Yes ? ? ?

Roger can be seen overlooking the balcony in his original outfit, even though he requires the janitor disguise to enter the office area that leads to the balcony. This is due to there being no unique Scumsoft janitor sprites.

Leftover Bits


Ambush!

Credit: Gage Holston


1.0P

1.0U/V

1.018

1.052
Yes Yes ? ? ? ? ?

A whole set of code was included so the guard could / would find Roger at the landing site if Roger attempted to enter the Scumsoft build, then retreat. However, the timer and variables needed to activate this were never setup.

For Fun


i
Such clean workers!
Free Pass

Credit: Kuro-chan


1.0P

1.0U/V

1.018

1.052
Yes Yes Yes Yes ? ? ?

Access the in-game debug mode and set global 567 - 587 to 1. This mods all 21 garbage cans so they are all empty, making this area an easy walk-through.

  • Elmo's trash can cannot be modified this way, as its state is not kept track of.

i
I hear it, but they are not here.
Incoming Pirates!

Credit: Gage Holston


1.0P

1.0U/V

1.018

1.052
Yes Yes ? ? ? ? ?

Using 'pump shark' before entering the Scumsoft building and teleporting to room 80 will trigger an unused line suggesting that Scumsoft guards are incoming (while misspelling 'hear').

The entire code set was included with the game, but the global variables and states needed to run this were never connected, leaving the whole section unused.

OK. I have mucho paperwork to finish.

There is content that has been found since the page was last updated and needs to be included.



Category: Locations
Sierra On-line games are subject to their own copyrights. All rights reserved.
Website concept and scripts created by: Kuro-chan
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