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Laundry Facilities (SQ1)


Laundry Facilities

"You are in the ship's laundry facilities."

Room ID#(s): 53
Bugs & Glitches: Yes
For Fun: Yes

The Laundry Facilities is a location aboard the Deltaur in Space Quest I. Roger must use it to make a quick change of clothes before he is discovered.

Notes


v37 starts a 90 second countdown while the player is visible. If the player is in the chest, the counter is not counting down. When it hits 10, the player gets a warning that Roger hears footsteps. At 1, the door opens, a Sarien arrives and if the player is not in the washing machine, he gets blasted.


Bugs and Glitches


i
Must be something sticking out in front of Roger... Right?

Peek-a-Boo!

Category: Priority Mishap
Credit: Kuro-chan

a small 1x3 box can be seen in front of Roger due to an issue with how the control lines are handled in the bottom-left corner of the room.

Pointless Fun


i
That is one sturdy jetpack!
i
Roger, you are a janitor, not an engineer.
Category: F1 Exploit
Credit: Gage Holston, Kuro-chan

Using the F1 Exploit, the player can climb out of the trunk in early SQ1 builds after climbing in. This removes Roger's spite from the room and prevents the player from moving him around (The player can change directions, but the X and Y values cannot be changed). However, with the debug or a memory it possible to re-locate Roger to different locations:
  • If the X is set to 130 and Y is set to 110, the player will be teleported outside the room. The game can be resumed as though nothing happened, though:
    • Roger will be wearing the jetpack, despite the game telling the player he already lost it.
    • The player must **quickly** get back into the laundry room, since a Sarien will be on top of him almost immediately.
  • If the X is set 67 and Y to 107, the player can open door and get in washer. Since there appears to be missing data, the game produces a memory error and crashes the game.
  • If the player does nothing and waits, a Sarien will enter the room and attempt to kill Roger. This is cosmetic and the player can still perform the other actions. If the player leaves the room, however, the animation will be changed to Roger disintegrating, looping over and over.

OK. I have mucho paperwork to finish.

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Category: Rooms | Priority Mishaps | F1 Exploit
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Website concept and scripts created by: Kuro-chan
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