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Terminal (PQ2)


Airport
Terminal

"You are inside the new Lytton Airport terminal building. People from all walks of life and all parts of the globe walk by. The little town of Lytton has entered the 20th century. You feel proud that your efforts have helped, even in a small way, to make Lytton a busy, prosperous city."

Room ID#(s): 16
Bugs & Glitches: Yes
Leftover Bits: Yes
For Fun: Yes

Notes


Commands


Draw Gun Glitch


Connecting Room F8 (Draw) F8 (Holster) F10 (Fire)
Crosswalk 'draw gun' disabled Nothing 'shoot gun' disabled
Escalator -- 'draw gun' disabled --
Rental Agency -- 'draw gun' disabled --
Bathroom 'draw gun' disabled Nothing 'shoot gun' disabled
Telephone (Hanging up phone)
  • 'draw gun' does the walk animation
  • walking animation speed is reduced
  • trying to fire gun results in a parser freeze
Nothing (due to the gun being holstered)


Bugs and Glitches


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HEY! I was standing there!

Keith the Clipper

Credit: Kuro-chan


1.001.000

1.006.011

J1.000.062

1.024

1.002.011
Yes Yes Yes Yes Yes

Normally, when trying to buy a ticket, a player would stand at the front counter, enter the command, "buy ticket to steelton/houston", Keith runs around, makes a call and then the tickets can be purchased.

This can also be done from the side. "buy ticket" and "steelton/houston" can be entered in separately. Even though the agent says "Would you please step around to the front of the counter, sir?", the check for beginning a ticket purchase is still enabled.

If the player enters in "steelton/houston", Keith makes his move. One of two things can happen depending on the player position:
  • If the player is along the countertop, Keith will stand behind the player, then clip in front as he makes the call, the clips behind again when he is done.
  • If the player is even slightly away from the counter, Keith will try to walk to his spot, but Sonny blocks him and then eventually causes the game to lock up, minus access to the menu.

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Uh, Keith? Over here!

Keith the Wanderer

Credit: Kuro-chan


1.001.000

1.006.011

J1.000.062

1.024

1.002.011
Yes Yes Yes Yes Yes

Normally, when trying to buy a ticket, a player would stand at the front counter, enter the command, "buy ticket to steelton/houston", Keith runs around, makes a call and then the tickets can be purchased.

The easiest way to perform this is approach the female agent along the top side of the desk, "buy ticket" and "steelton/houston". If Keith is beside the player, Keith will start wandering all over the place, being unable to reach the desk on the other side. This locks the game, barring access to the menu. Some time after Keith leaves the room, this completely locks up the game.

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NOOOOOOO!

Sonny is Secretly Keith

Credit: Kuro-chan


1.001.000

1.006.011

J1.000.062

1.024

1.002.011
Yes Yes No Yes No

If the player uses the phone at the airport and presses a directional key when leaving the phone screen (pic.444), the player will slide along the screen until the 'hang up' animation ends, then return to the original spot.

If the player uses PgDown or right, Keith will appear instead of Sonny.

A Free Shot

Credit: Gage Holston


1.001.000

1.006.011

J1.000.062

1.024

1.002.011
Yes ? Yes ? Yes

With careful timing, the player can shoot the gun just as Sonny picks up the phone at the counter. While normally this causes a Game Over on this screen, it can be swiftly overwritten by transitioning to the phone scene.

  • In J1.000.062 and 1.002.111, doing this will also completely lock the movement controls.

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Where'd he go?!
i
Don't worry, I know how to get him back!

Displaced Agent

Credit: Gage Holston


1.001.000

1.006.011

J1.000.062

1.024

1.002.011
Yes ? No ? No

When returning to this scene from using the phone, the player can quickly pull out their gun in the middle of the 'putting down phone' animation. This causes Sonny's drawing animation to glitch out and for the Agent to seemingly disappear.

  • If the player then tries using the phone again or has Keith use it to get airplane tickets, they'll walk up to the counter but nothing will happen. Eventually, the Agent will slide back in from the bottom of the screen to continue the process as normal. Alternatively, the player can wait and he'll return on his own.

  • Sonny's gun animations will return to normal after hitting F8 or typing 'holster gun'.

  • Sonny's walk animation will play slower than normal as a side effect, until an event effects his animation again.

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There he goes, sulking in the corner.

Keith is Frozen TODAY

Credit: Gage Holston


1.001.000

1.006.011

J1.000.062

1.024

1.002.011
Yes ? Yes ? Yes

Keith is programmed to move out of the way if he is blocking the player from using the phone. If the player cancels the phone interaction by moving away before it can complete, Keith will remain frozen in place due to not being coded to resume following the player.

  • Keith will unfreeze if the player leaves the room or tries buying plane tickets while his script for them is active.

i
Room for one more?

Over the Counter

Credit: Gage Holston


1.001.000

1.006.011

J1.000.062

1.024

1.002.011
Yes ? ? ? Yes

If Keith is stood in close to the counter along the bottom, it's possible to clip into the ticket agent area with VERY precise movement.

  • Using the Keith is Frozen TODAY glitch can help with this, as it happens to put Keith in a great position on the right for the glitch that he will not move from.

  • If the player moves to the Rental Agency screen, they will still be trapped behind the counter, only with Keith now joining.

  • It's possible to clip out by aligning with one of the counter corners here or on the Rental Agency screen and drawing the gun. Wedging yourself with Keith and the counter can potentially make it easier.

For Fun


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This will destroy the universe...

A World of Keiths...

Category: Oops
Credit: Gage Holston
Additional Research: Kuro-chan


1.001.000

1.006.011

J1.000.062

1.024

1.002.011
Yes Yes Yes Yes Yes

Global 252 and 255 control asking the teller for the passenger list and when Keith arrives on the map. Since they both work as dual, unsigned byte, you can set them as follows once Keith arrives:
  • 252: $72c0 -> $52c0
  • 255: $6400 to $4400

After Keith arrives, you can reset these two values, repeat 'ask list' and have another Keith spawn. This can give the player mobility problems once enough Keiths appear on the screen, but the game will crash once enough Keiths are on the screen (10 in 1.001.00 and 9 in 1.002.011, for instance).

In 1.002.011, Having 6 or more Keiths on the screen will prevent the player from saving the game.

J1.000.052, the global IDs may be a different number (a few numbers lower).

Leftover Bits


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i
Now quit MESSING around and get to work!

Hey, Can We Authorize a Screenwriter?

Credit: Gage Holston


1.001.000

1.006.011

J1.000.062

1.024

1.002.011
Yes ? ? ? Yes

There is code for when Keith tries to purchase tickets to Houston or Steelton where he'll inform the player Captain Hall has denied authorization due to not having enough evidence. This situation can never be reached as it requires local13 AND local14 to NOT be set. The issue is the check for Keith phoning the captain requires either of those two to be set in order to even activate.

  • The pictures of said unused text on the left were obtained by setting local13 (Houston) to 0 just as Keith tells Sonny the news. It is easier said than done as the game is actively setting local13 to 1 every frame due to the conditions to do so being met.



Category: Draw Gun | Oops
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Website concept and scripts created by: Kuro-chan
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